CLIENTS / VIRTUAL-REALITY
The company's Virtual Universe with millions of users was highly successful, with several partnerships all over the world to increase the user's possibilities. Such partnerships were complex and expensive as a lot of high quality VR content had to be designed to create new worlds. What if technology could be used to reduce these costs?
Create a VR Intellectual Property marketplace for professionals where large design studios could track and lease their creations to game developers.
- Designed and launched the system in 3 months.
- Legal complexities surrounding the model.
- The Company launched a new partnership the year after the project.